Friday, 30 January 2009

New character




After doing a couple of sketches for a new "cute" not "scary" character.. and using the new method from the link in the post below this one. I have finally emerged with a character im happy with.

Thursday, 29 January 2009

Self Evaluation on DandAD

I feel like now im at a stage where i need to evaluate my work for the DandAD project because i just keep making characters for this project and im not actually happy with them, and all this time im spending which is a lot of time, im not really getting the actual video started.

I have a plan,for a video thats going to last 30 seconds or so.
The video is going to encorporate real footage with 3d animation: A boy will be sat at his blank computer bored... he draws the letters "HP" and sticks it to his computer....suddenly the computer flourishes in colour and and style.... a funky world appears and a character walks on screen...
He shakes the boys hand through the screen....He asks the boy to draw him a picture of a random object like a ball... the boy gives the drawing to this character....the character brings it to life and hands it back to the boy.
I have now modeled 3 characters,2 being just heads, and i have modeled these with the DandAD project in mind. I have wanted to create a decent quality character but unfortunately im making these characters really freaky looking, i will literally be freaked out by my own work!! and its because im trying to make them look too detailed and too good when simply im not really at that stage yet, apparently its called "uncanny valley." i want to start again and create a new character but a lot of time has gone into these other characters, and i feel like ok yeh i am getting better with 3dmax but at the same time im not getting this video done. Now im going to take what i have learned and am going to do another character, but im going to try it from a single plane and follow a tutorial from a website called http://www.ghouseproductions.com/tutorials.html
Im going to draw up a couple of cute pixar type simple characters, and try and nail it on the head. Hopefully im not going to have nightmares about my next 3dmax venture!

Wednesday, 28 January 2009

New post


This is a new head i have modeled,i put a lot more personality in this one. He is a lot freakier than my previous creations. I did this in mind of the DandAD project because i wanted a character who was quirky but i can animate his mouth movements. i will do 10 different phonemes and then il create a body for him and hopefully at the end of that will have some awesome animations for him.

NE

NE

Thursday, 22 January 2009

"i hate you boy!"

using the morpher modifier, i turned auto key on and had a little mess around with mouth movements. I ended up having my character say i hate you boy, but i dont even think its really that hard to animate the mouth movements to a real voice, there is no sound on this only because its my first ever lip sync animation and i didnt have one prepared but im going to get on making a good talking animation.

LIP SYNC



Here i made a simple devilish looking character from a sphere.
giving him a mouth that can easily animated, also creating an
inner mouth as to leave it looking finished and nice. Then using basic phoneme samples i recreated different mouth shapes according to the different sounds the mouth makes.

Friday, 16 January 2009

HP character world


here i have put together a psychedelic environment for my character, i love the colours and the style. The only thing im not too sure about is weather it suits the character with it being a 2D environment. I am going to have a go at making this in 3d max and also after effects.
But first i need to animate my character